#ifndef CCLIENT_H
#define CCLIENT_H
#include <string>
#include <SDL/SDL.h>

using namespace std;

class cClient
{
    public:
    std::string nick;
    int Image;
    float X;
    float Y;
    int Angle;
    Uint32 UID;


    int timeout;
        cClient();
        virtual ~cClient();
    protected:
    private:
};

#endif // CCLIENT_H
